My Thoughts So Far.
12
2008
Recently I successfully transferred to Software Engineering over at Griffith University. It’s going to be a 4-year full-time course, on campus, and I’m quite excited. As one who has a strong background in fine art and visual design, I’ve been always intrigued by the amazing computer technology - especially in the Computer Graphics industry - and I really would love to program for a game one day. Game Engine Architect is a title I’m working for right now, a stretched-out long-term goal I want to reach as soon as possible.
So I took a friend’s suggestion over at Gaming Artist forum and bought Unreal Tournament III. Totally beat that game in three days, and started doing tutorials I found online about modding. Like a Mutator, or an imported model.
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